Start as a small bush and in time grow into different plants, growing bigger and bigger.

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As any idle game IdleTree also contain something called "Ascension". 
Ascension is where you spend your hard-earned DNA points to get permanent upgrades that will make mechanics in the game stronger. These will never reset when accepting the terms of ascension. 

Each Ascension will ...
... Reset the following:
# Player level
# Water
# Upgrades that require water

... NOT reset the following:
# Unspent DNA points.
# Upgrades that require DNA
# Level records
# Objective progression

You will unlock the ability to ascend at level 10!
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Assets I've used in this project:
https://arks.itch.io/dino-characters
https://mamanezakon.itch.io/forest-tileset
 - I used the tree you find here as a guide to paint more versions of the tree as well. I did use the tree in this tileset as well.

Everything not found in these two links I have created myself with either the Godot engine or the software Aseprite.

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#This game is a practice project for me to learn more on how to make idle-games.
#Changes may occur that will require a reset of save file.

Try out my new game that is in progress of being developed. The scope  is not huge and feels doable for a solo developer!

https://nemphisgames.itch.io/runnergamedemo
Password: GODOT
Leave comments if you like, good or bad! 

StatusReleased
PlatformsHTML5
Rating
Rated 2.7 out of 5 stars
(3 total ratings)
AuthorNemphisGames
GenreSimulation
Tags2D, Cute, Idle, Incremental, nature, Pixel Art, Relaxing, tree

Development log

Comments

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(1 edit)

Hello all! I see many people have played the game, way more that I ever could have hoped for! And this is only the third day of release! Thank all of you!

I managed to get my level 10 record as I'm making this post.
(7 minutes and 35 seconds) 
I also managed to get 25% total gem bonus from objectives. It really does help a lot!

Could anyone do it faster than me?
Respond to this post with your level 10 record in that case!

Cheers!

(6 edits)

Current fastest time to lvl 10: (20 seconds)

1045% total gem bonus

thats great! But what i meant was the record for your first time you got level 10. You can see this if you click the "paper" below upgrades :)

the combo meter dont seem to be filling 

It actually does fill, but you also loose combo at the same time so you have to be quick with your fingers. Its also very important to do it correctly and release the key before pressing the next one. With DNA you can make it fill faster and also make it so you loose the combo slower. The higher combo you have the faster you loose combo aswell. Thats why DNA upgrades in the ascension are so important if you wish to go for combo.

I made it like this on purpose so you dont get 3x or 4x early game but with one upgrade or two you will get to 3x without any real problem. Late game would be more suitable for 4x.

its clear this was made for smart phone  as its rectangle shape makes it have to be zoomed out on PC

You are correct. I developed the game to be on android phones, hence the two clickable droplets perfect placed for two thumbs when holding you phone. But then because its a non-commercial game and I wish more players could play i made it work for windows/web aswell :) 

This is a pretty good game! The only feedback I would suggest is using the same sprite size, whether that be 8x8, 16x16, 32x32, you get the idea. Doing this would make your project fit together more

Thank you for the kind words! Ill keep your feedback in mind for my next games!

Hello all! If you play on the browser "Brave" please read this link. Its the second respond to this post. I have not tried if this works but its all i have. https://godotengine.org/qa/102273/html5-whats-the-file-path-for-brave-browser